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Divinity original sin 2 summoner build for tactician
Divinity original sin 2 summoner build for tactician





divinity original sin 2 summoner build for tactician

The Puritans believed in the concept of original sin.

Divinity original sin 2 summoner build for tactician how to#

The prince will be a buff machine and healer. divinity original sin 2 tactician party builds Initial part of the video explains how to read the 2020. My principle is my mage and fane will be taking 1 opponent with masses of poison, blood and incarnate spawn whilst sebille is using movement/teleport/invis/poly to engage and kill weaker or ranged targets quickly.

divinity original sin 2 summoner build for tactician

Thanks for info on talents ill defo have to decide on one of those. You include some fire resist on him and he will be very strong. a mix of leech + poison all time is quite strong. You miss the geo on infan/lohse necro has many skills to self heal for fane, apply that with the poison that my mage can apply with an incarnate as well. Maybe something like Opportunist, Executioner, or Comeback Kidįor Sebille you could take the Pawn, guerilla, or Duck Duck Goose because apparently backstab is being changed to be a built in effect with daggers freeing up a talent choice. In my experience with EA leech isn't nearly as strong as in DOS1. Originally posted by BemusedBear:If Fane is your main tank, you might want to go with a more potent talent than leech. And I found Tectancles+Invis+Chicken+CD drop etc from Poly tree working in a much better way than trying to backstab with auto-attack. I wish I could go pure Scoundrel, but those skills have cooldowns :D So you absolutely need a second try on her. Did not take Geo since I had Ifan for Fossil strike and RedPrince for Fortify+Impale (cripple).Ĥ) Main character was scoundrel+poly as main DD in party. So, Pyro for igniting stuff and buffs (Haste and Sight are just wayy to good to skip them), Aero for TPs and buffs, Hydro for double heal and rain. She was mainly a support, since on my 1st playthrough I did not really enjoy the cheese tact I used in D:OS1 with 'stack mages if you can'. Poly for wings.ģ) Remade Sebille into a mage and made her jack-of-all-trades type'o girl.

divinity original sin 2 summoner build for tactician

Pure ranger with points in 'range damage'. Plus, you can always Phoenix dive if things go wrong.Ģ) Ifan stayed as he was. This was actually the only 'pure' class I used (eventually add some polymorph skills of course). Well on my 3d playthrough during beta, I went for:ġ) RedPrince as warrior as he was.







Divinity original sin 2 summoner build for tactician